lunes, 3 de octubre de 2016

VIDEOS





“INTERACTIVE DIGITAL GAMES WITH JCLIC SOFWARE TO IMPROVE THE ENGLISH BASIC VOCABULARY SKILL TO STUDENTS OF EIGHTH GRADE























RUBRIC

RUBRICS TO EVALUATE STUDENTS

The participation of students during the vocabulary instruction using digital games was assessed permanently. The researcher designed and applied a rubric in order to provide a clearer idea of the parameters that were taking into account during students’ vocabulary practice. The rubric is detailed below:


EVALUATIVE ACTIVITIES

EVALUATIVE ACTIVITIES SECTION 

In this part of the Digital Games students will watch, listen and write the correct answer according to the each vocabulary test. After that, they have to verify their scores below the page making a click on the JClic icon.



Recognizing animals
OBJECTIVE: listen and write the correct animal´s name
Recognizing fruits and vegetables
OBJECTIVE: listen and write the correct vegetables´ name
Recognizing classroom objects
OBJECTIVE: listen and write the correct classroom object´s name
Recognizing occupations
OBJECTIVE: listen and write the correct occupation´s name

GAMES


LET´S PLAY SECTION 
In this part of the software, students have the opportunity to find different activities that can be used in the practice of new vocabulary. Students just have to click on the ‘Let’s play’ icon and choose the digital game to start working on. Immediately, it will appear some games, such as; association activities, memory games, crosswords, letters, puzzles, information screens, identification activities, filling holes, complete text, identify items, sort items, and written response that they can choose.
Some examples of activities from this section are showen below: 
Fruit crossword

Animal crossword

Memory game about fruits

Matching exercise-commands

Memory game about Classroom objects

Association game with occupations

Occupations puzzle


EXAMPLES OF WARM-UP ACTIVITIES

EXAMPLES OF WARM-UP ACTIVITIES

Warm-up activity-Identifying animals

Warm-up activity-Identifying classroom objects



Warm-up activity-Identifying parts of the house



Warm-up activity-Identifying occupations








Warm-up activity-Identifying Commands






Warm-up activity-Identifying vegetables and fruits































MY WEBSITE


WELCOME TO THIS BLOG!! 

MAIN PAGE

MAIN PAGE
In the first part of the software, students can discover the introduction to the software with digital games and it explains the purpose of this project. 

PRESENTATION

PRESENTATION
In the presentation section, students can realize the reason of developing and applying this software for upgrading the vocabulary instruction through digital games. Some information was provided to students as well; in the presentation, there is personal information of the software with digital games developer. 


DIGITAL GAMES

DIGITAL GAMES
In this part of the software, students have the possibility to click on three different icons. In this case, students can click on Warm-up icon and start working on activities that are used for introducing new vocabulary. These exercises are easy to figure out and motivating.